Dead Rising Perfect Run 5-5: And Suddenly, Art Criticism

5-4: I have the unnecessarily long chat with Floyd, then scoop him up, go back towards the Paradise Plaza junction… and find out that all my survivors are getting bunched up around the Ned’s Knicknackery door. Sigh. Aside from that, this is easy street. It’s just a skip and a jump away; the only possible problem I run into is Jolie deciding out of nowhere to go say hi to the cultists. If this turns into a problem for you, it’s a good idea to take the Hall family’s sniper rifles and use them to knock off as many cultists as possible before you get anywhere near the warehouse door. Wayne can keep the zombies off your back with his SMG. If you’re following along at home, check your inventory right about now. Do you have any ordinary, edible item, not counting blender juice? If you don’t, park the survivors in Contemporary Reading with Wayne on guard duty while you go get a pie or some orange juice from Colombian Roastmasters.